How To Repair Fishing Rod Minecraft
A fishing rod is a tool used primarily for angling.
Contents
- ane Obtaining
- 1.1 Crafting
- one.two Line-fishing
- 1.iii Trading
- one.4 Natural generation
- 1.5 Carrot or warped fungus on a stick
- 1.6 Mob boodle
- 2 Usage
- ii.1 Fishing
- two.2 Crafting ingredient
- ii.three Hooking mobs and other entities
- ii.4 Fuel
- 2.5 Other usage
- 2.6 Enchantments
- iii Fishing Bobber
- 3.1 Data values
- iii.1.1 ID
- 3.1.two Entity data
- 3.1 Data values
- 4 Sounds
- 5 Data values
- 5.one ID
- 6 Achievements
- 7 Advancements
- 8 History
- 9 Issues
- 10 Trivia
- 11 Gallery
- 12 References
Obtaining [ ]
Crafting [ ]
Ingredients | Crafting recipe | Description |
---|---|---|
Stick + Cord | ||
Damaged Fishing Rod | The durability of the two fishing rods is added together, plus an extra 5% durability. |
Fishing [ ]
Enchanted line-fishing rods can be obtained as "treasure" items from fishing, and unenchanted ones equally "junk" items.
Trading [ ]
Journeyman-level fisherman villagers sell enchanted line-fishing rods for 6 emeralds. The enchantments are the same equally the ones obtained from an enchantment table at levels 5–19.
Natural generation [ ]
Particular | Structure | Container | Quantity | Gamble |
---|---|---|---|---|
Java Edition | ||||
Enchanted Fishing Rod [A] | Underwater ruins | Big ruins breast | 1 | 21.7% |
Modest ruins chest | 1 | 41.7% | ||
Boulder Edition | ||||
Enchanted Fishing Rod [A] | Underwater ruins | Large ruins breast | 1 | 21.7% |
Small ruins chest | i | 41.vii% |
- ↑ a b All enchantments are equally probable, including treasure enchantments (except Soul Speed, and Swift Sneak), and any level of the enchantment is equally probable.
Carrot or warped fungus on a stick [ ]
If a carrot on a stick or a warped fungus on a stick is used to the point of zero durability, information technology becomes a line-fishing rod once more.
Mob loot [ ]
In Coffee Edition, the drowned mob has a three.75% hazard of spawning with a fishing rod equipped. In Bedrock Edition, naturally-spawned drowned has 0.85% take chances to spawn with fishing rod, while converted drowned has one% hazard to spawn with it. If killed, they have an viii.5% chance of dropping this fishing rod. That take a chance increases past 1% for each level of Looting applied to a weapon (up to 11.5% gamble). The dropped particular is damaged and never enchanted.
Usage [ ]
Angling [ ]
Fishing rods can be cast into water. After a curt period of fourth dimension, a stream of bubble particles approaches the fishing rod. If the rod is reeled in once the particles "bite" the bobber, the thespian obtains a fish, junk, or possibly a treasure particular. If the fishing rod was in the role player's hand and is no longer, the line-fishing bobber entity despawns, unless the fishing rod to the off-hand or it'due south been swapped with another fishing rod[ citation needed ].
Crafting ingredient [ ]
Name | Ingredients | Crafting recipe | Description |
---|---|---|---|
Carrot on a Stick | Angling Rod or Damaged Angling Rod + Carrot | The fishing rod must be diagonally above the carrot to arts and crafts the carrot on a stick. | |
Warped Mucus on a Stick | Fishing Rod or Damaged Fishing Rod + Warped Mucus |
Hooking mobs and other entities [ ]
The fishing rod tin can be used to hook mobs, items[ Java Edition only ] and some entities, and even players. The angling rod tin then exist reeled in, dragging the hooked object toward the thespian without dealing damage. Reeling in a mob or entity costs 5 points of durability, and reeling in an detail costs three points. Reeling a mob pulls it toward the player with a speed of 1⁄10 the altitude between mob and player.
Besides mobs and items, entities that can be reeled in include:
- Boat due south
- Minecarts of whatever blazon
- Armor Stand southward
- Shulker Bullet s
- Fireball s
- Small fireball s
- Primed TNT
- Any falling block such every bit Sand , Gravel , Dragon Egg s, or Anvil due south
Some entities tin can exist hooked, but cannot be reeled in:
- Mobs riding/being ridden by other mobs (in Bedrock Edition, the hooked mob dismounts)
- Painting southward
- Particular Frame s
- Lead knots
- Cease Crystal s
- Shulker s
Attempting to reel in said entities still costs durability to the rod.
The rest of the entities cannot exist hooked at all:
- Thrown eggs
- Thrown snowballs
- Thrown ender pearls
- Thrown optics of ender
- Thrown potions
- Thrown bottles o' enchanting
- Dragon fireballs
- Wither skulls
- Firework rockets in flight
- Arrows in flight
- Surface area result cloud
- XP orbs
Using information technology on a villager lowers the player's popularity and causes any naturally-spawned iron golems nearby to attack.
Fuel [ ]
A fishing rod can be used every bit fuel in furnaces, smelting 1.5 items per line-fishing rod.
Other usage [ ]
The hook can besides be used to actuate wooden pressure plates or weighted force per unit area plates.
Enchantments [ ]
A line-fishing rod can receive the following enchantments:
Proper name | Max Level | Method |
---|---|---|
Lure[note 1] | Iii | |
Luck of the Body of water | III | |
Unbreaking | III | |
Mending | I | |
Curse of Vanishing | I |
- ↑ Lure levels higher up V don't work.
A angling rod with the Mending enchantment has infinite durability if used for fishing merely. The rod incrementally repairs itself using the experience gained each fourth dimension a player reels in a fish, even if starting from nearly 0% durability. Players wearing damaged Mending armor have a lower boilerplate rate of repair, considering the mending mechanic can ignore damage to the rod while repairing armor instead. Unbreaking 3 can nearly guarantee that the rod does not break, unless it's already at low durability.
Fishing Bobber [ ]
Network ID | JE: 90 |
---|
Angling bobbers accept entity data associated with them that contain various properties of the entity. They also announced to despawn afterward a while.
Information values [ ]
ID [ ]
Java Edition:
Proper noun | Identifier | Translation central |
---|---|---|
Line-fishing Bobber | fishing_bobber | entity.minecraft.fishing_bobber |
Bedrock Edition:
Name | Identifier | Numeric ID | Translation key |
---|---|---|---|
Angling Bobber | fishing_hook | 77 | entity.fishing_hook.name |
Entity data [ ]
Java Edition:
- Entity data
Bedrock Edition:
- See Bedrock Edition level format/Entity format.
Sounds [ ]
This folio would do good from the addition of more sounds.
Delight remove this notice in one case you've added suitable sounds to the commodity.
The specific instructions are: One-time throwing sound (pre-Audio Update), which was used for angling rods
Audio | Subtitles | Source | Description | Resource location | Translation primal | Volume | Pitch | Attenuation distance |
---|---|---|---|---|---|---|---|---|
Bobber thrown | ? | ? | entity.fishing_bobber.throw | subtitles.entity.fishing_bobber.throw | ? | ? | xvi | |
Bobber retrieved | Friendly Creatures | When reeling rod in | entity.fishing_bobber.retrieve | subtitles.entity.fishing_bobber.retrieve | ? | two.4 | 16 | |
Line-fishing hook splashes | Friendly Creatures | ? | entity.fishing_bobber.splash | subtitles.entity.fishing_bobber.splash | ? | ? | 16 | |
Item breaks | ? | When durability is exhausted | entity.item.break | subtitles.entity.item.break | 1.0 | 0.9 | 16 |
Information values [ ]
ID [ ]
Java Edition:
Proper name | Identifier | Grade | Translation key |
---|---|---|---|
Fishing Rod | fishing_rod | Item | item.minecraft.fishing_rod |
Bedrock Edition:
Proper noun | Identifier | Numeric ID | Form | Translation key |
---|---|---|---|---|
Angling Rod | fishing_rod | 392 | Item | item.fishing_rod.name |
Achievements [ ]
Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS4) | |
---|---|---|---|---|---|---|
PS4 | Other platforms | |||||
Cow Tipper | Harvest some leather. | Pick up leather from the ground. | 15G | Statuary |
Advancements [ ]
Icon | Advancement | In-game description | Parent | Bodily requirements (if different) | Resource location |
---|---|---|---|---|---|
Fishy Business | Catch a fish | Husbandry | Use a fishing rod to catch any of these fishes:
| husbandry/fishy_business |
History [ ]
Java Edition Alpha | |||||
---|---|---|---|---|---|
v1.i.1 | Added line-fishing rods. | ||||
Fishing rods currently take no part. | |||||
Fishing rods are stackable. | |||||
v1.2.0 | ? | Fishing rods have been updated to exist able to take hold of fish from any body of water. | |||
Cast fishing rods use the stick texture in first and 3rd person, and do non appear cast in the hotbar. | |||||
v1.2.2 | Angling rods now work in multiplayer. Previously, fishing rods could exist used in multiplayer, merely would produce fake client-side fish that could not exist picked upwardly. | ||||
Fishing rods in multiplayer repeat the bandage audio when reeling in, do non render the line, and do not switch textures when cast. | |||||
Java Edition Beta | |||||
1.half dozen | Test Build 3 | Fishing rods are now no longer stackable, stacking rods would allow the actor to alter the damage values of any rods stacked to the showtime rod. This could be exploited to have angling rods that lasted forever. | |||
In starting time person, cast fishing rods now use a texture without the line to show that information technology is no longer on the rod. The stick texture is notwithstanding used in third person, however. | |||||
Sound Update | The fishing rod cast audio has been changed. | ||||
Coffee Edition | |||||
one.iii.1 | 12w17a | Fishing rods at present have infinite immovability in Artistic mode. | |||
12w18a | Fishing rods in multiplayer no longer repeat the cast sound when reeling in, now properly render the line, and now switch textures when cast. | ||||
ane.4.2 | 12w36a | Added carrot on a stick, which tin be crafted using a line-fishing rod and a carrot. | |||
12w37a | Fishing now requite the player experience with each fish caught. | ||||
1.4.6 | 12w49a | Fishing rods can at present be enchanted with Unbreaking using enchanted books. | |||
one.seven.2 | 13w36a | Angling rods now accept two new enchantments: Lure and Luck of the Bounding main. | |||
Fishing rods can now be enchanted in an enchantment table. | |||||
Enchanted fishing rods tin now be obtained equally a "treasure" particular from line-fishing, and unenchanted ones as a "junk" item. | |||||
1.8 | 14w02a | Fisherman villagers now sell enchanted fishing rods for 7–8 emeralds. | |||
14w33b | Cast angling rods now use the cast texture in third person, rather than the stick texture. | ||||
1.ix | 15w31a | Bandage fishing rods now look cast in the hotbar and inventory. | |||
15w32a | Fishing rods no longer damage the ender dragon. | ||||
15w36a | Fishing rods at present properly hook entities. | ||||
Reeling in while hooked to a not-item entity now costs 5 durability (was iii) to the fishing rod. | |||||
one.x | 16w21a | Fishing rods now hook items, which costs iii durability. | |||
1.11 | 16w33a | Fishing rods can now exist used to fuel furnaces. | |||
1.12 | 17w13a | The audio of the bobbers of angling rods being thrown has been inverse. | |||
17w16a | Added sounds for reeling in fishing bobbers. | ||||
ane.xiii | 17w47a | Prior to The Flattening, this item's numeral ID was 346. | |||
17w50a | Crafting a carrot on a stick no longer requires the fishing rod to be at full durability.[1] | ||||
18w02a | The bobber of line-fishing rods now has its own entity ID: fishing_bobber , although summoning the bobber alone is still non possible. | ||||
18w09a | Enchanted fishing rods now generate in the chests of underwater ruins. | ||||
18w11a | Added drowned, which accept a chance to spawn drop fishing rods upon death. | ||||
18w14a | Communicable a fish with the fishing rod now grants the "Fishy Business" advocacy. | ||||
? | Fishing rods no longer display as unknown when called past a target selector. | ||||
1.xiv | 18w43a | The textures of fishing rods take been changed. | |||
1.sixteen | 20w13a | Fishing rod is now used to arts and crafts warped fungus on a stick. | |||
20w14a | The bobber of fishing rods is at present considered a projectile and can ignite (if on fire) TNT, activate targets and ring bells. | ||||
Pocket Edition Alpha | |||||
v0.eleven.0 | build 1 | Added fishing rods. | |||
build eight | If an entity is mounted on another entity, reeling it in with a fishing rod now pulls it off its ride. | ||||
build 11 | Fishing rods are at present functional in third person view. | ||||
v0.12.1 | build 12 | Line-fishing rods now make a less repetitive sound. | |||
Line-fishing rods now grant experience when successful. | |||||
Angling rods tin can at present be enchanted. | |||||
Enchanted angling rods can at present exist constitute every bit "treasure" from line-fishing. | |||||
v0.15.0 | build 1 | Fishing rods are now used to craft carrot on a stick. | |||
Pocket Edition | |||||
1.0.iv | alpha i.0.four.0 | Fisherman villagers now sell enchanted angling rods. | |||
1.1.0 | blastoff 1.1.0.0 | The entity ID of fishing rods has been inverse from fishinghook to fishing_hook . | |||
Bedrock Edition | |||||
1.iv.0 | beta 1.2.13.8 | Added drowned, which tin can spawn with and drop fishing rods. | |||
beta 1.2.20.1 | Fishing rods and enchanted line-fishing rods can now exist found in underwater ruins. | ||||
1.10.0 | beta i.10.0.3 | The textures of fishing rods have been changed. | |||
one.11.0 | beta ane.11.0.iv | Fisherman villagers now sell enchanted fishing rods for half-dozen emeralds as part of their third tier trade. | |||
Legacy Console Edition | |||||
TU1 | CU1 | 1.0 | Patch 1 | i.0.1 | Added fishing rods. |
As a outcome of Legacy Console Edition using an internal server, fishing rods repeat the bandage sound when reeling in, practice not render the line, and do non switch textures when cast. | |||||
TU7 | Line-fishing rods no longer echo the cast sound when reeling in, at present properly render the line, and now switch textures when bandage. | ||||
The bandage line-fishing rod texture appears in offset person, while the stick texture is used instead in third person. | |||||
TU27 | CU15 | 1.18 | Bandage fishing rods at present apply the bandage texture in third person, rather than the stick texture. | ||
TU69 | i.76 | Patch 38 | Enchanted angling rods now generate in the chests of underwater ruins. | ||
Added drowned, which accept a gamble to spawn drop fishing rods upon death. | |||||
ane.90 | The textures of line-fishing rods have been changed. | ||||
New Nintendo 3DS Edition | |||||
0.1.0 | Added angling rods. |
Bug [ ]
Issues relating to "Fishing Rod" are maintained on the bug tracker. Report problems at that place.
Trivia [ ]
- The maximum distance the player can get between the bobber and themselves is 33 blocks.
- Skeletons can exist pulled into their ain arrows.
- When casting the rod into a portal, the bobber may stick to it like a normal block, go through and travel in the Under, or stop on the next block behind the portal.
- If the thespian stands directly in front of a column and casts the line onto a cake above the histrion, the line falls downward.
- If the bobber hits a painting, the painting breaks.
- The histrion can get into bed later casting a line, and the line remains in the water until the player wakes upwardly and reels it in.
Gallery [ ]
-
-
Trail of bubbles indicating that a fish is about to seize with teeth.
-
An enchanted fishing rod.
-
A bobber cast in fire.
-
Fishing in 2010.
References [ ]
- ↑ MC-123196 resolved equally "Works equally Intended"
Source: https://minecraft.fandom.com/wiki/Fishing_Rod
0 Response to "How To Repair Fishing Rod Minecraft"
Post a Comment